He reports that this problem occurs on 1.0.3 but not on 1.0.1. I had him try the various release candidates to figure out where it started. He found that the problem occurs 1.0.2-rc1 and does not occur in 1.0.1-rc31.
I looked at the code and suspect that it exceeds the junction acceleration. He has that field set to the default (200,000 mm/min2). If I calculate the acceleration that would occur if he travels through the arc at full speed it would far exceed this number. I suspect that the controller does not limit the acceleration as it should.
I am not able to duplicate this problem on my machine. I should also note that this customer uses external drivers.
I have attached the program that demonstrates the failure. I think it actually fails when executing line 285
ball-maze-small-round-base.txt
One of our customers reported that he gets a 'bobble' while cutting an arc. Here is a link to a video that demonstrates the problem.
http://gofile.me/2cUGB/A83cushp6
He reports that this problem occurs on 1.0.3 but not on 1.0.1. I had him try the various release candidates to figure out where it started. He found that the problem occurs 1.0.2-rc1 and does not occur in 1.0.1-rc31.
I looked at the code and suspect that it exceeds the junction acceleration. He has that field set to the default (200,000 mm/min2). If I calculate the acceleration that would occur if he travels through the arc at full speed it would far exceed this number. I suspect that the controller does not limit the acceleration as it should.
I am not able to duplicate this problem on my machine. I should also note that this customer uses external drivers.
I have attached the program that demonstrates the failure. I think it actually fails when executing line 285 ball-maze-small-round-base.txt
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