Rescuing network connection errors are much too whack-a-mole for my liking so I'm going to add the specific one raised in Issue #190 to the retryable list, but then also rescue from StandardError (like we did with the websocket implementation) so any further issues in the future don't bubble up and cause builds to fail.
Rescuing network connection errors are much too whack-a-mole for my liking so I'm going to add the specific one raised in Issue #190 to the retryable list, but then also rescue from StandardError (like we did with the websocket implementation) so any further issues in the future don't bubble up and cause builds to fail.