bullet-physics-playground / bpp

The Bullet Physics Playground – Bullet Real-Time Physics Simulation.
https://github.com/bullet-physics-playground
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To save disk-space POV-Ray Mesh export should only export mesh2 data once. #17

Closed koppi closed 8 years ago

koppi commented 8 years ago

Every Mesh object instance should be exported with a declare statement in a separate mesh2 inc file. All same Mesh instances should then be referenced in the exported POV-Ray scene.

koppi commented 8 years ago

Implemented in https://github.com/bullet-physics-playground/bpp/commit/87aedfa4b9757fcba8253ae9a23607cfe14d0c0c and https://github.com/bullet-physics-playground/bpp/commit/12727ae6bbd8f7f2764b21f34a82dfc6f42b9865 .