Closed rshum19 closed 3 years ago
Hi, you could attach the ball to the robot torso using a spherical joint. This spherical joint can be actuated in various ways, for example explicit PD control, implicit (stable) PD control or using a spherical joint motor. See this example how to configure this: https://github.com/bulletphysics/bullet3/blob/master/examples/pybullet/examples/humanoidMotionCapture.py An example of a URDF with spherical joint is here: https://github.com/bulletphysics/bullet3/blob/master/examples/pybullet/gym/pybullet_data/humanoid/humanoid.urdf
Thank you for the prompt response. This is very helpful, the actuation of the spherical joint may be the part I was missing.
I was under the impression that URDF did to have the spherical joint type according to http://wiki.ros.org/urdf/XML/joint. Does pyBullet have a special interpreter for this type of joints?
Yes, we reimplemented the URDF parser and added additional features (and not all URDF tags are used). We use Python to enable actuators. Please just check the example I send in previous post.
Hello,
This is more a question about the capabilities of the physics simulator than an issue with it. I'm trying to simulate a "ballbot" type robot. This is a robot that has a cylindrical body that balances on top of a single spherical wheel [see video]. The two issues that we have faced with other simulators are:
Actuating the ball
I'm wondering if you think it would be within pyBullet capabilities to simulate such a robot?
Thank you,