Open amirbehbahanian opened 5 months ago
I am using xcode to build the sdk and I am getting the following error, there a way to address the compatibility issue?
Could not launch “Test_enet_chat_server_xcode4_x64_debug” Domain: IDEDebugSessionErrorDomain Code: 3 Failure Reason: The specified architecture 'arm64-*-*' is not compatible with 'x86_64-apple-macosx14.4.0' in '../Packages/bullet3/bin/Test_enet_chat_server_xcode4_x64_debug' User Info: { DVTErrorCreationDateKey = "2024-04-29 17:40:37 +0000"; DVTRadarComponentKey = 855031; IDERunOperationFailingWorker = DBGLLDBLauncher; RawUnderlyingErrorMessage = "The specified architecture 'arm64-*-*' is not compatible with 'x86_64-apple-macosx14.4.0' in '../Packages/bullet3/bin/Test_enet_chat_server_xcode4_x64_debug'"; } -- Could not launch “Test_enet_chat_server_xcode4_x64_debug” Domain: IDEDebugSessionErrorDomain Code: 3 Failure Reason: The specified architecture 'arm64-*-*' is not compatible with 'x86_64-apple-macosx14.4.0' in '../Packages/bullet3/bin/Test_enet_chat_server_xcode4_x64_debug' User Info: { DVTRadarComponentKey = *****; IDERunOperationFailingWorker = DBGLLDBLauncher; RawUnderlyingErrorMessage = "The specified architecture 'arm64-*-*' is not compatible with 'x86_64-apple-macosx14.4.0' in '../Packages/bullet3/bin/Test_enet_chat_server_xcode4_x64_debug'"; } -- Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_model" = "MacBookPro18,1"; "device_osBuild" = "14.4.1 (23E224)"; "device_platform" = "com.apple.platform.macosx"; "dvt_coredevice_version" = "355.24"; "dvt_mobiledevice_version" = "****"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 6; "operation_errorCode" = 3; "operation_errorDomain" = IDEDebugSessionErrorDomain; "operation_errorWorker" = DBGLLDBLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.macosx"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 0; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 3; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.tool"; "param_structuredConsoleMode" = 2; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "macosx14.4"; "sdk_osVersion" = "14.4"; "sdk_variant" = macos; } -- System Information macOS Version 14.4.1 (Build 23E224) Xcode 15.3 (22618) (Build 15E204a) Timestamp: 2024-04-29T11:40:37-06:00
I am using xcode to build the sdk and I am getting the following error, there a way to address the compatibility issue?