Describe the bug
When a transition happens, the last image of the new transition's animation is displayed for 1 frame instead of it displaying the first image
To Reproduce
Steps to reproduce the behavior:
Run any map with transitions
Pay close attention when the transition happens, or play a map that heavily uses transitions (like bad apple)
Animation flashes wrong image for a single frame every transition, which makes it look jittery
Expected behavior
On a transition, the first frame shown should be of the first image in the sequence
Describe the bug When a transition happens, the last image of the new transition's animation is displayed for 1 frame instead of it displaying the first image
To Reproduce Steps to reproduce the behavior:
Expected behavior On a transition, the first frame shown should be of the first image in the sequence
Screenshots 60fps video of this in action
https://user-images.githubusercontent.com/8294011/127072747-9f051dd8-dee4-4a83-b5c1-081949445f09.mp4
Additional info This bug was not present in the 1.2 version of this game