There are a lot of opposites to the suggestions posted by the team.
I think I've checked how people feel.
However, if you object recklessly, the BUR will eventually fail as Phuc said.
But closing the battle is not the best option, so I brought a way to incinerate it.
The current problem is that level 10 and 20 farmers don't know why they need to fusion or spec up.
It's not that I don't know, there's actually no reason.
Since there is no content that has been released so far that low-level users can do, it is natural for them to mine and sell.
Here, a problem arises. The future we hope for in dev team is a buni land, but we play card games.
However, the two should not be considered completely different.
This is because card game users migrate to the buni land.
Also, if you fail in card game, the buni land will be hit.
The proposal I'm talking about will have a great effect if it comes with the previous proposal.
We open the dungeon every other day. (ex. Open Close Open Close Open Close)
The battle will be closed on the day the dungeon is opened.
Dungeons are divided into six stages.
From dungeon that 10 levels can clear to level 51, level 6.
Scrolls are dropped in all dungeons. The scroll dropped in the short-term dungeon for bus incineration is a scroll that cannot be moved to the market and account.
Reduce ticket costs and reduce compensation together.
The dungeon plan should tell you the exact opening and closing date. That's because farmers calculate and specify.
Fusion will be discounted by 10% during the dungeon opening period.
Below is the reward I think.
You can change it by operating the simulation in the team.
But you should never change this.
There should be very little reward below level 20. Instead, scroll.
Levels 30 to 40 must be definitive in compensation and give BUNI, not BUR.
From level 50, exceptional rewards are needed.
Shards can destroy value, so you can get rid of them or reduce the number of them
Key point.
That it should be content that all users can participate in.
Although there are few 10 to 20 level rewards as a result, you can find a reason to fuse while participating in the content.
Reword BUNI is provided by pool just like Daily Raid Boss Reword.
The event is temporary until BUNI LAND comes out and is a plan to prevent depreciation.
Up to level 20, the reward is low, but scroll and discounts ease the burden.
Up to level 40 is definitely rewarded and changed to BUR -> BUNI.
Level 50 or higher compensates for other coins and induces final upgrades to users below.
No Fusion Level 10 Dungeon. (3rd episode)
Ticket $0.5 BUR.
Reward of 0.45$ BUR, 1 confirmed scroll.
Low-level farmers lose their scroll and fusion burdens.
If you announce the exact date of the dungeon, people will calculate the rate of return and choose what level they should do.
ex) 21. 12. 01 Open ~ 22. 02. 14 Close
Level 10 Dungeon and Level 20 Dungeon have lower rewards than tickets, but they help fusion by providing confirmed scrolls.
Scrolls belong to accounts and do not destroy market value.
Numerous fusion occur in the short term. And since the compensation BUR is less than the ticket price, incineration occurs definitely.
We believe that we will eventually buy insufficient BUR.
Because if the dungeon is beneficial, you have to keep entering.
Users will definitely enter the dungeon because they can change it to another coin instead of a BUR with huge selling pressure.
So, the BUR is confirmed incineration.
As the value of the BUR increases, the intensity of profit realization increases.
As a result, liquidity increases when buying and selling BUR.
BUR reserves can be lowered before BUNI LAND comes out. If you continue PVE without dungeon, it will be a huge issue.
Because of fusion, nft is incinerated at a tremendous rate.
I know well that this is a structure that cannot be eternal. But it's enough to hold out.
Please consider it.
I will coordinate my thoughts with Phuc and post a proposal.
@phuc_bunicorn @alex_9121 @JaneChoi1509
Hi. I'm a loyal user of Bunicorn.
There are a lot of opposites to the suggestions posted by the team.
I think I've checked how people feel.
However, if you object recklessly, the BUR will eventually fail as Phuc said.
But closing the battle is not the best option, so I brought a way to incinerate it.
The current problem is that level 10 and 20 farmers don't know why they need to fusion or spec up.
It's not that I don't know, there's actually no reason.
Since there is no content that has been released so far that low-level users can do, it is natural for them to mine and sell.
Here, a problem arises. The future we hope for in dev team is a buni land, but we play card games.
However, the two should not be considered completely different.
This is because card game users migrate to the buni land.
Also, if you fail in card game, the buni land will be hit.
The proposal I'm talking about will have a great effect if it comes with the previous proposal.
We open the dungeon every other day. (ex. Open Close Open Close Open Close)
The battle will be closed on the day the dungeon is opened.
Dungeons are divided into six stages.
From dungeon that 10 levels can clear to level 51, level 6.
Scrolls are dropped in all dungeons. The scroll dropped in the short-term dungeon for bus incineration is a scroll that cannot be moved to the market and account.
Reduce ticket costs and reduce compensation together.
The dungeon plan should tell you the exact opening and closing date. That's because farmers calculate and specify.
Fusion will be discounted by 10% during the dungeon opening period.
You can change it by operating the simulation in the team.
But you should never change this.
There should be very little reward below level 20. Instead, scroll.
Levels 30 to 40 must be definitive in compensation and give BUNI, not BUR.
From level 50, exceptional rewards are needed.
Shards can destroy value, so you can get rid of them or reduce the number of them
Key point.
No Fusion Level 10 Dungeon. (3rd episode) Ticket $0.5 BUR. Reward of 0.45$ BUR, 1 confirmed scroll.
1Fusion 20 Level Dungeon. (3rd episode) Ticket $0.7BUR. Reward of $0.63 BUR, 1 confirmed scroll.
The clear spec up to the 20 level dungeon is based on the 3-star Bernicorn.
2Fusion 30 Level Dungeon. (3rd episode) Ticket $1 BUR. Reward 0.2$BUNI, 0.9$BUR, 1 confirmed scroll, 3 final shards.
3Fusion Level 40 Dungeon. (3rd episode) Ticket $1.5 BUR. Reward 0.7$BUNI, 1$BUR, 1 confirmed scroll, 10 confirmed shards.
The clear spec up to the 40 level dungeon is based on the 4-star Bernicorn.
4Fusion Level 50 Dungeon. (3rd episode) Tickets for $3 BUR. Reward 2$ Partnership Coin (other rewards like the last raid), $1$ BUNI, $1$ BUR, 1 confirmed scroll, 30 confirmed shards.
Level 5Fusion 51. Dungeon (3rd episode). Tickets for $5 BUR. Reward 4$ partnership coin, 1$ BUNI, 1$ BUR, 1 confirmed scroll, 50 confirmed shards.
This is the advantage of updating as follows.
Low-level farmers lose their scroll and fusion burdens.
If you announce the exact date of the dungeon, people will calculate the rate of return and choose what level they should do. ex) 21. 12. 01 Open ~ 22. 02. 14 Close
Level 10 Dungeon and Level 20 Dungeon have lower rewards than tickets, but they help fusion by providing confirmed scrolls.
Numerous fusion occur in the short term. And since the compensation BUR is less than the ticket price, incineration occurs definitely.
We believe that we will eventually buy insufficient BUR.
Users will definitely enter the dungeon because they can change it to another coin instead of a BUR with huge selling pressure.
So, the BUR is confirmed incineration.
As the value of the BUR increases, the intensity of profit realization increases.
BUR reserves can be lowered before BUNI LAND comes out. If you continue PVE without dungeon, it will be a huge issue.
Because of fusion, nft is incinerated at a tremendous rate.
I know well that this is a structure that cannot be eternal. But it's enough to hold out.
Please consider it.
I will coordinate my thoughts with Phuc and post a proposal.