It's an intermittent yet recurrent issue that some combos that cannot still exist due to board cards (namely turn and river cards) are still present in ranges. It seems a particularly large issue far along the game tree where when only a few combos remain there is sometimes even a full 1.000 combos of an impossible holding. Here are 2 screenshots of the most recent, but it's been in at least my last two solves:
It's an intermittent yet recurrent issue that some combos that cannot still exist due to board cards (namely turn and river cards) are still present in ranges. It seems a particularly large issue far along the game tree where when only a few combos remain there is sometimes even a full 1.000 combos of an impossible holding. Here are 2 screenshots of the most recent, but it's been in at least my last two solves:
![bug2](https://user-images.githubusercontent.com/100528271/155890699-1751df4d-111b-45a4-9df0-8f06f6be399e.jpg)