Closed kobykk closed 4 months ago
Yeah, thanks for the effort, but I think this is more of a Gamemaker extension issue. The game uses an extension called FMOD, but because extensions aren't supported when exporting to gx.games, FMOD isn't initiated
That or the .bank files can't be read because anything other than the base game files are ignored and unreadable, even if they are in the same server
My idea is that I manually rip the music files from the .bank files and manually rewrite every fmod function to instead point to their respective music file
I am certain this would work, but it would take a lot of my time, plus it would add even more data to the files, which could complicate things with my web hosting service
I am also certain because my April 2022 port of the game didn't use fmod at all, and that port actually have music, so I could just inject that code to this port
I am also certain because my April 2022 port of the game didn't use fmod at all, and that port actually have music, so I could just inject that code to this port
try that
i found a error symbol next to this line of code: new AudioContext; also i found it by looking through the game with dev tools