Closed Neybo closed 3 months ago
Yeah, I could do that and reimpliment the old rendering code from older verisons like the April 2021 build, but honestly, I have no idea where I would start
Yeah, I could do that and reimplement the old rendering code from older verisons like the April 2021 build, but honestly, I have no idea where I would start
that would be the objscreensizer
just remove the gameframe* functions
I mean, it could work, but gameframe seems to be a big dependency, so wouldn't the game crash without it? and even if it doesn't crash, wouldn't that screw up other visuals and other graphics related code?
or are you talking about replacing the current obj_screensizer with the one from the April build (if it even has it)
Yeah, I could do that and reimplement the old rendering code from older verisons like the April 2021 build, but honestly, I have no idea where I would start
that would be the objscreensizer just remove the gameframe* functions
Thanks for the advice, I managed to get it working by doing what you said, plus some other modifications by me
The fix is now in revision 4
Thanks again, and ima close this issue eventually
gameframe is misplaced because a lack of borderless window in web export the only way you would fix it is remove the extension and remove the function that calls the extension functions