busbey / project-z

a system for testing agent-based goal seeking strategies in a simple and intuitive game world.
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maps appropriate to 1600x1200 display #99

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
probably with bottom band restricted for use by scores. 

Original issue reported on code.google.com by sean.bus...@gmail.com on 27 Oct 2007 at 4:30

GoogleCodeExporter commented 9 years ago
we need a total of 12 maps.  i'm not sure the number of tiles in each direction.

i'm hoping brad can come up with a number.

Original comment by sean.bus...@gmail.com on 28 Oct 2007 at 8:55

GoogleCodeExporter commented 9 years ago
26x21

Original comment by sean.bus...@gmail.com on 30 Oct 2007 at 2:21

GoogleCodeExporter commented 9 years ago
ideas:

map with rotating circles. large one in the middle with a multiple space 
opening, 
smaller ones near the corners with small openings and initial powerups.

map that shows numbers counting down, at 0 does divides the board into isolated 
spaces.

Original comment by sean.bus...@gmail.com on 30 Oct 2007 at 2:39

GoogleCodeExporter commented 9 years ago
paul has started making these.  so let's put him down.

Original comment by sean.bus...@gmail.com on 30 Oct 2007 at 11:32

GoogleCodeExporter commented 9 years ago
MapFormat now goes through the format.  hopefully the grammar is more clear 
than 
reading the source of hte thing that parses them.

Original comment by sean.bus...@gmail.com on 31 Oct 2007 at 12:19

GoogleCodeExporter commented 9 years ago
if we could make the spiral one animated so it swirls, that would be awesome.

Original comment by sean.bus...@gmail.com on 31 Oct 2007 at 1:27

GoogleCodeExporter commented 9 years ago
The spiral swirls.  The kit to make more maps isn't working out so well.

Original comment by hilly.th...@gmail.com on 31 Oct 2007 at 2:14

GoogleCodeExporter commented 9 years ago
should I stick with 26x21 or go with higher multiples?

Original comment by noah.eas...@gmail.com on 31 Oct 2007 at 2:44

GoogleCodeExporter commented 9 years ago
I'm doing multiples, but I'm not going over 104x84.

Original comment by hilly.th...@gmail.com on 31 Oct 2007 at 3:07

GoogleCodeExporter commented 9 years ago
We've got 12.  We could have more.

Original comment by hilly.th...@gmail.com on 31 Oct 2007 at 9:01