Open topepo opened 3 years ago
We can do it. Let me think about which one to go with, but yes I agree that the name should be much more descriptive.
What about additive_model()
as the general specification and then gam
as the engine?
I'm testing a few out. What about gen_additive_mod()
? Still keeps things concise without being redundant.
Hey, I refactored to gen_additive_mod()
. Give it a look over and see if you like it.
If not, my next pick would be general_additive_mod()
since it's only slightly longer.
gam_mod()
is a little short (and redundant). Maybegeneralized_additive_mod()
orgeneral_additive_mod()
?