busyoGG / busyoGG.github.io

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Unity-ECS框架 - Busyo's Blog #34

Open busyoGG opened 6 months ago

busyoGG commented 6 months ago

https://busyo.buzz/article/2f23b744011e/

ECS架构是 实体(Entity)-组件(Component)-系统(System) 组成的架构,主要目的是对数据和逻辑进行解耦以便更好的维护系统。其运行的原理也能提高CPU的缓存命中,即可以提高游戏运行的性能。 - Busyo - Busyo's Blog