Closed cx20 closed 5 years ago
Thanks for your feedback! Already fixed in 0.0.37
Hang on, seems like the orientation of CesiumMan displayed incorrect after this patch
I think this issue is fixed in version 0.0.44.
Hi, I've modifed OrbitControl component, now you need manually attach this component to entity.
Ashes.EntityMgr.addComponent(camera, new Ashes.OrbitControl(screen, camera));
I confirmed that it has been fixed with the latest version of the library.
I tried to display BrainStem of glTF-Sample-Models with Ashes. However, it seems that the displayed orientation is incorrect.
Ashes + BrainStem result:
Expected result: