but0n / Ashes

WebGL2.0 3D Engine - Global Illumination - RayTracing
https://codepen.io/but0n/pen/jddYoX
MIT License
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FlightHelmet's goggles do not pass through properly #26

Closed cx20 closed 5 years ago

cx20 commented 5 years ago

I tried to display the model of FlightHelmet. There was almost no problem, but there was a place that I was a bit worried about.

Ashes + FlightHelmet result:

Example with lenses: I can not see the prop inside the helmet. image

Example without a lens: I can see the prop inside the helmet. image

If the lens passes through correctly, I think that it is the correct display result that you can see the prop inside the helmet.

but0n commented 5 years ago

Thanks for your feedback! This is related to #27 , because the order of render queue is incorrect. I will handle this soon.

cx20 commented 5 years ago

I confirmed that this issue has been fixed in Ashes v0.1.1. It's a great job. Ashes v0.1.1 + FlightHelmet.gltf result: image