Closed buu342 closed 2 years ago
Due to legal reasons (ugfx was based off the Libultra API, which Libdragon wanted to avoid), snacchus instead collaborated with Rasky to provide an implementation of OpenGL for the N64. So instead we'll be adding support for OpenGL.
Done in 4cf2e9d all the way to 02eb381. The sample ROM is still a bit crashy, but I've been told that this is a problem with Libdragon, and not my code.
See title.