Add a "combatseries" datatype, which takes the count of messages for each message type defined for the combatlog, or the sum of the value attr for those messages (if it exists). This enables drawing cumulative distributions without having to do the interpolation of the event data at runtime, as well as joining easily on the statelog data.
Add a feature to compare two playermatchsummaries: "Duel". Lines up the data on a bunch of different axes, joining data on the time attr. Enables progression checking when copying a build, frex.
Add a scaffold for frontend js written in a module style, which gets browserified. Doesn't really do much yet.
Add a "combatseries" datatype, which takes the count of messages for each message type defined for the combatlog, or the sum of the
value
attr for those messages (if it exists). This enables drawing cumulative distributions without having to do the interpolation of the event data at runtime, as well as joining easily on the statelog data.Add a feature to compare two playermatchsummaries: "Duel". Lines up the data on a bunch of different axes, joining data on the time attr. Enables progression checking when copying a build, frex.
Add a scaffold for frontend js written in a module style, which gets browserified. Doesn't really do much yet.