Open JPGygax68 opened 1 year ago
I've adapted the current source of gltf-viewer to implement a glTF rendering module with a C API, for integration with an executable based on OpenGL. It works well enough, but how difficult would it be to add shadow rendering?
I've adapted the current source of gltf-viewer to implement a glTF rendering module with a C API, for integration with an executable based on OpenGL. It works well enough, but how difficult would it be to add shadow rendering?