Closed alexcrichton closed 3 weeks ago
This is a follow-up to #1577 to refactor a bit to have bindings generators continue to use Resolve::select_world for figuring out what to generate bindings for.
Resolve::select_world
This is a follow-up to #1577 to refactor a bit to have bindings generators continue to use
Resolve::select_world
for figuring out what to generate bindings for.