the c# code to get that function works if I change the function above to no argument or an int argument.
It seems that &[u8] argument makes it not findable.
same for the instance.getfunction
work
var process_document = instance.GetAction("process_document")!;
var process_document = instance.GetAction("process_document")!;
doesn't find function
var process_document = instance.GetAction<byte[]>("process_document")!;
I assume a byte[] in c# is a &[u8] in rust unless that is incorrect.
the wat for the function is
(export "process_document" (func 14))
(func (;14;) (type 3) (param i32 i32)
also the Console.WriteLine(instance.GetFunctions().Count()); always prints out 0 (zero).
I assume what I am doing is unsupported.
I have rust wasm with a function.
[no_mangle]
pub fn process_document(doc: &[u8]) { println!("before slice"); println!("after slice"); let _k = doc ; }
the c# code to get that function works if I change the function above to no argument or an int argument. It seems that &[u8] argument makes it not findable.
same for the instance.getfunction
work var process_document = instance.GetAction("process_document")!; var process_document = instance.GetAction("process_document")!;
doesn't find function var process_document = instance.GetAction<byte[]>("process_document")!;
I assume a byte[] in c# is a &[u8] in rust unless that is incorrect.
the wat for the function is (export "process_document" (func 14))
(func (;14;) (type 3) (param i32 i32)
also the Console.WriteLine(instance.GetFunctions().Count()); always prints out 0 (zero).
Thank you for any guidance.