byu-holoocean / holoocean-docs

Documentation for HoloOcean
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No Mention of the version of the UE editor used to compile the levels #8

Open elishafer opened 3 months ago

elishafer commented 3 months ago

What was the UE version that was used to compile the levels? I used the latest version of UE4 editor and it said that it needed to recompile the example level but it then failed upon compilation.

AbiAustin commented 3 months ago

We use UE 4.27. Could you send a picture of the error message?

elishafer commented 3 months ago

For more info: I have UE 4.27.2-release which I compiled on Ubuntu 18.04 I tried "Open Existing Project" in the editor and got this message:

This project was made with a different version of the Unreal Engine. Converting to this version will rebuild your code projects.

New features and improvements sometimes cause API changes, which may require you to modify your code before it compiles. Content saved with newer versions of the editor will not open in older versions.

We recommend you open a copy of your project to avoid damaging the original.

I tried converting, which didn't work with "project could not be compiled error"

The project could not be compiled. Would you like to open it in Null Source Code Access?

Running /mnt/my_remote/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Linux -Project="/mnt/my_remote/holo_ocean/engine 4.27 - 2/Holodeck.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE

Running Mono...

Fixing inconsistent case in filenames.
Setting up Mono
/mnt/my_remote/UnrealEngine/Engine /mnt/my_remote/UnrealEngine/Engine/Binaries/Linux
Using 'git status' to determine working set for adaptive non-unity build (/mnt/my_remote/UnrealEngine).
Using 'git status' to determine working set for adaptive non-unity build (/mnt/my_remote/holo_ocean).
Creating makefile for HolodeckEditor (no existing makefile)
@progress push 5%
Creating makefile for UnrealHeaderTool (no existing makefile)
@progress push 5%
@progress pop
Waiting for 'git status' command to complete
------- Build details --------
Using toolchain located at '/mnt/my_remote/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu'.
Using clang (/mnt/my_remote/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang++) version '11.0.1' (string), 11 (major), 0 (minor), 1 (patch)
Using bundled libc++ standard C++ library.
Using lld linker
Using llvm-ar : /mnt/my_remote/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu/bin/llvm-ar
Using fast way to relink  circularly dependent libraries (no FixDeps).
------------------------------
Parsing headers for HolodeckEditor
  Running UnrealHeaderTool "/mnt/my_remote/holo_ocean/engine 4.27 - 2/Holodeck.uproject" "/mnt/my_remote/holo_ocean/engine 4.27 - 2/Intermediate/Build/Linux/B4D820EA/HolodeckEditor/Development/HolodeckEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="/mnt/my_remote/UnrealEngine/Engine/Programs/UnrealBuildTool/Log_UHT.txt"
LogInit: Display: Loading text-based GConfig....
Reflection code generated for HolodeckEditor in 10.4810828 seconds
@progress pop
------- Build details --------
Using toolchain located at '/mnt/my_remote/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu'.
Using clang (/mnt/my_remote/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang++) version '11.0.1' (string), 11 (major), 0 (minor), 1 (patch)
Using bundled libc++ standard C++ library.
Using lld linker
Using llvm-ar : /mnt/my_remote/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu/bin/llvm-ar
Using fast way to relink  circularly dependent libraries (no FixDeps).
------------------------------
ERROR: Building would modify the following engine files:

       /mnt/my_remote/UnrealEngine/Engine/Binaries/Linux/Android/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Binaries/Linux/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/2D/Paper2D/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/AI/AISupport/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Animation/LiveLink/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Cameras/GameplayCameras/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Compression/OodleData/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Compression/OodleNetwork/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/AnimationSharing/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/GitSourceControl/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/NullSourceCodeAccess/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/PluginUtils/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/RiderSourceCodeAccess/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/TextureFormatOodle/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/UObjectPlugin/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/CryptoKeys/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/CurveEditorTools/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/DataValidation/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/FacialAnimation/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/GeometryMode/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/PluginBrowser/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/AlembicImporter/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/AutomationUtils/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/BackChannel/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/ChaosCloth/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/ChaosClothEditor/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/ChaosEditor/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/CharacterAI/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/GeometryCache/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/GeometryProcessing/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/MotoSynth/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/FX/Niagara/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Lumin/MagicLeapMedia/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Lumin/MagicLeapPassableWorld/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Media/AndroidMedia/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Media/AvfMedia/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Media/ImgMedia/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Media/MediaCompositing/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Media/WebMMedia/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Media/WmfMedia/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/MeshPainting/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Messaging/TcpMessaging/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/Messaging/UdpMessaging/Binaries/Linux/UE4Editor.modules
       /mnt/my_remote/UnrealEngine/Engine/Plugins/MovieScene/ActorSequence/Binaries/Linux/UE4Editor.modules

I also tried skipping conversion. Upon skipping conversion I got this message: image

I then clicked NO and UE4 just silently crashed

This is the output from the terminal:

LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogInit: Warning: Incompatible or missing module: Holodeck
LogInit: Initializing SDL.
LogInit: Initialized SDL 2.0.12 revision: 13609 (hg-13609:34cc7d3b69d3) (compiled against 2.0.12)
LogInit: Using SDL video driver 'x11'
LogInit: Display metrics:
LogInit:   PrimaryDisplayWidth: 2560
LogInit:   PrimaryDisplayHeight: 1440
LogInit:   PrimaryDisplayWorkAreaRect:
LogInit:     Left=67, Top=27, Right=2560, Bottom=1440
LogInit:   VirtualDisplayRect:
LogInit:     Left=67, Top=27, Right=2560, Bottom=1440
LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
LogInit:   Number of monitors: 1
LogInit:     Monitor 0
LogInit:       Name: DELL P2720D 27"
LogInit:       ID: display0
LogInit:       NativeWidth: 2560
LogInit:       NativeHeight: 1440
LogInit:       bIsPrimary: true
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46)
LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44)
LogModuleManager: Shutting down and abandoning module PlatformCrypto (42)
LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40)
LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
LogModuleManager: Shutting down and abandoning module AnimationModifiers (36)
LogModuleManager: Shutting down and abandoning module AudioEditor (34)
LogModuleManager: Shutting down and abandoning module PropertyEditor (33)
LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
LogModuleManager: Shutting down and abandoning module RenderCore (28)
LogModuleManager: Shutting down and abandoning module Landscape (26)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
LogModuleManager: Shutting down and abandoning module OpenGLDrv (22)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
LogModuleManager: Shutting down and abandoning module Renderer (18)
LogModuleManager: Shutting down and abandoning module Engine (16)
LogModuleManager: Shutting down and abandoning module CoreUObject (14)
LogModuleManager: Shutting down and abandoning module NetworkFile (12)
LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
LogModuleManager: Shutting down and abandoning module StreamingFile (8)
LogModuleManager: Shutting down and abandoning module SandboxFile (6)
LogModuleManager: Shutting down and abandoning module PakFile (4)
LogModuleManager: Shutting down and abandoning module RSA (3)
LogExit: Exiting.
LogInit: Tearing down SDL.
Exiting abnormally (error code: 1)
BlakePR commented 3 months ago

It could be the issues that come from trying to run in Ubuntu; could you try launching the editor using ue4cli to run it? see https://github.com/byu-holoocean/HoloOcean/issues/86#issuecomment-2181040572

zszhang724 commented 21 hours ago

you can try UE5.3, it can be sucessfully compiled on ubuntu