Closed Adsolution closed 4 years ago
Added UNITY_EDITOR conditions, Settings.txt reading, and made MapLoader public, in Controller.cs Added WiP CollideComponent and a bad non-editor for it Added CollideComponent to GeometricObjectElementCollideTriangles
Added UNITY_EDITOR conditions, Settings.txt reading, and made MapLoader public, in Controller.cs Added WiP CollideComponent and a bad non-editor for it Added CollideComponent to GeometricObjectElementCollideTriangles