this is in fact the btTranform returned by .getCenterOfMassTransform, that is, protected member m_worldTransform of the btCollisionObject class and not an object instantiated locally
Deleting this object will eventually lead to an out of bound access error that will prevent any further constraint
this is in fact the btTranform returned by .getCenterOfMassTransform, that is, protected member m_worldTransform of the btCollisionObject class and not an object instantiated locally
Deleting this object will eventually lead to an out of bound access error that will prevent any further constraint
See https://pybullet.org/Bullet/BulletFull/classbtRigidBody.html#a5eaee89e89e7498cfb39709e58fdc477
I also attach a toy example where I continuously toggle a constraint between an object and the camera and a screenshot of the error.
toy-example.zip