Open atnikos opened 1 year ago
Sure! Our iniertialization implementation is based on this repo: https://github.com/MathiasLindberg/ResponsiveCharacterMotion/tree/main. Hope this would be helpful!
Are you including it in this repo as a function or a class or are you using the other repo alone to compute that baseline? Any details on what to look for in the other repo would be very helpful! Thanks a lot :)
No we didn't include it in our repo. Basically you just need to look at this file which includes all necessary code for inertialization, such as: https://github.com/MathiasLindberg/ResponsiveCharacterMotion/blob/0c3a1bea7fcc184c0f64c74c334dc3accc44c341/CharacterMotion/animator.py#L167-L191 https://github.com/MathiasLindberg/ResponsiveCharacterMotion/blob/0c3a1bea7fcc184c0f64c74c334dc3accc44c341/CharacterMotion/animator.py#L290-L337 https://github.com/MathiasLindberg/ResponsiveCharacterMotion/blob/0c3a1bea7fcc184c0f64c74c334dc3accc44c341/CharacterMotion/animator.py#L347-L354
Can you point to the code of the inertialization baseline in the repo? It is not actually an issues but thanks for the help :)