c-proctor / Lux_Game

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Levels/Worlds missing boundaries #2

Closed c-proctor closed 3 years ago

c-proctor commented 3 years ago

**Describe the bug**

3 worlds (hub, ice and fire) are missing collision boundaries - currently players can leave the level area and go out of bounds.

**Version**
0.1 Alpha

**To Reproduce**
Steps to reproduce the behavior:
1. Go to any scene
2. move player towards the edge of the tile map
3. continued movement allows player to walk off the level
4. See error

**Expected behavior**
Player should be stopped from walking off the level by colliding with scenery/walls instead.

**Screenshots**
N/A

**Desktop System (please complete the following information):**
- OS: Windows

**Additional context**
N/A
c-proctor commented 3 years ago

old 2d files