**Describe the bug**
3 worlds (hub, ice and fire) are missing collision boundaries - currently players can leave the level area and go out of bounds.
**Version**
0.1 Alpha
**To Reproduce**
Steps to reproduce the behavior:
1. Go to any scene
2. move player towards the edge of the tile map
3. continued movement allows player to walk off the level
4. See error
**Expected behavior**
Player should be stopped from walking off the level by colliding with scenery/walls instead.
**Screenshots**
N/A
**Desktop System (please complete the following information):**
- OS: Windows
**Additional context**
N/A