Code accompanying the paper "From Planes to Corners: Multi-Purpose Primitive Detection in Unorganized 3D Point Clouds" by C. Sommer, Y. Sun, L. Guibas, D. Cremers and T. Birdal.
@c-sommer
Thanks for your excellent work, I read your paper and I am interested in registration using corner. I do some experiments finding that the corners only can be found when there are three plane perpendicular,
1: The example result seems to miss some target point such as room root corner?
2: Moreover, can I use the code to solve the problem of space planes intersect to find intersection lines through (n1×n2)=0?
3: The application of corner, do we must use the intersection of three vertical planes to do registration? if only use plane intersection corner?
I will appreciate that if you can provide your registration code using corner.
@c-sommer
Thanks for your excellent work, I read your paper and I am interested in registration using corner. I do some experiments finding that the corners only can be found when there are three plane perpendicular, 1: The example result seems to miss some target point such as room root corner? 2: Moreover, can I use the code to solve the problem of space planes intersect to find intersection lines through (n1×n2)=0? 3: The application of corner, do we must use the intersection of three vertical planes to do registration? if only use plane intersection corner? I will appreciate that if you can provide your registration code using corner.