c0dycode / MGRR-Mods

Simple Mod-Overlay for Metal Gear Rising Revengeance
MIT License
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Suggestions MGRR Tool #1

Open infamous27x opened 5 years ago

infamous27x commented 5 years ago

hey nerd(s) (looking at you Dark), here's suggestions

Yours truly, Mike

c0dycode commented 5 years ago
Wimmerrad commented 3 years ago

Probably a dead thread but

Well if I have to go with the impossible suggestions I'll go with

Most of those are probably too hard/not possible to do but asking cost nothing I guess.

c0dycode commented 3 years ago

Weapon damage changer (change the weapon dealt damage) I've added that one now. Well, more or less, I guess. It allows you to modify the amount of damage enemies take. Unless you're asking about modifying the damage of individual weapons?

If it'd be the latter, that'd require a lot more research. Same goes for most of the other suggestions. And tbh, all of the remaining ones in this thread would require quite a bit more motivation from my side to work on this.

I'll not say no at all, but if I ever get around to look into them, you're might no longer be interested anymore.

That's probably the best I can do atm. Sorry :/

Wimmerrad commented 3 years ago

Thans you for adding that damage multiplier and yes I'm definitely still interested by those suggestions. It's my favorite game of all time so getting things some funny cheat/patch tool is amazing thank you for doing this

JakTheFifth commented 3 years ago

A bit of a personal request, but would it be possible for the overlay to display the currently playing character animation's ID and of the targeted enemy? I understand this wouldn't be useful for most people and don't mind if it is not possible or doesn't get added

c0dycode commented 3 years ago

Technically, yes. However, that'd require me/someone to figure out if and where those are being loaded and/or referenced. Then, if they're being stored somewhere, it depends on how they are. Most likely just via some kind of index, which would probably be pointless to display.

As a displayed "Animation ID: 1365", for example, sounds pretty meaningless if we don't really know what it actually means.