Closed user18081972 closed 3 months ago
When you frame advance, you will notice that the game updates only every other frame when walking across the overworld. Essentially running at 30fps.
There are working examples of the game modded to run at 60fps. The Pokemon Prism romhack, and https://github.com/hyperdriveguy/pokecrystal-60fps-example
Would be cool if this could be implemented, as it helps to reduce persistence (motion) blur on modern displays.
We are not going to inplement that, but you are welcome to make a fork and add it in yourself!
When you frame advance, you will notice that the game updates only every other frame when walking across the overworld. Essentially running at 30fps.
There are working examples of the game modded to run at 60fps. The Pokemon Prism romhack, and https://github.com/hyperdriveguy/pokecrystal-60fps-example
Would be cool if this could be implemented, as it helps to reduce persistence (motion) blur on modern displays.