Open ghost opened 5 years ago
Not bad, but maybe assumeWalkOnLava is set to true?
I have checked multiple times, and assumeWalkOnLava is always false.
Implementation might be easy because all caves have blocks over your head (dirt and stone mostly) which can be a way to detect a cave
Describe your suggestion
Before the pathing has begun, Baritone will not make path plans through caves or ravines. (The concept is simple. Implementation might be different)
Settings
Context
Context 2 (Blog)
I've always thought that if this was added, Baritone wouldn't get itself killed every time I went AFK while it was mining diamonds. I am open to everybody's thoughts if this is a good idea or not. Or I'm completely wrong and this is a clone. Also, the only reason why I mentioned lava, is because there is a bug with the current version of Baritone and Impact, where if Baritone paths near lava (mostly in the nether), the player will fall right in. If this is non-existent with anyone else, please do say so, and ignore that section in Context. (This is my first "real" suggestion)
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Final checklist