Open hykilpikonna opened 4 years ago
Oh and configs:
allowInventory true
assumeWalkOnWater true
acceptableThrowawayItems minecraft:dirt,minecraft:cobblestone,minecraft:netherrack,minecraft:stone
blocksToAvoidBreaking chest,furnace,bricks
allowParkour true
allowParkourPlace true
avoidance true
maxFallHeightNoWater 255
maxFallHeightBucket 63
chatControl false
buildInLayers true
legitMineIncludeDiagonals true
Please add a brief but descriptive title
Please add a brief but descriptive title
#build
always tries to go to a block location that doesn't exist in the schematic every time it finishes building a layer after about layer 120.Basically, it tries to do this:
There is definitely nothing wrong with the schematic file because it was trying to do this on several layers already. On the previous occurrences, it did fine when I did
#stop
and then redo#build
for every layer, but doing that for every layer is just too inconvenient.Also, it worked properly when I separated the schematic into two separate ones by y level and build the upper half.
Some information
Operating system: Windows Java version: 1.8 Minecraft version: 1.14.4 Baritone version: 1.4.4
Exception, error or logs
How to reproduce