cabaletta / baritone

google maps for block game
GNU Lesser General Public License v3.0
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.build is replacing Diorite with Stone #1492

Open OscillatorZ opened 4 years ago

OscillatorZ commented 4 years ago

What do you need help with?

I am trying to create map-art with a schematic file. Every block seems to match the schematic fine except for diorite. Baritone is placing stone where diorite should go. I have exported the schematic with 3 different schematic editors so I know there must not be an error in the schematic. If I remove stone from my hotbar and only have diorite, it will refuse to do anything, does a little pathfinding thinking, then simply stops, acting as if I dont have the required blocks. I'm stumped!

Final checklist

5HT2 commented 4 years ago

Make sure you saved the correct data for the dorite. You probably entered the wrong damage value.

OscillatorZ commented 4 years ago

I'm not sure I understand. ".build test.schematic" is the only thing I'm entering to run the bot. Where can I check the damage value? Thank you for your help

5HT2 commented 4 years ago

When you make the schematic you need to make sure you're making your 1.12.2 schematic in 1.12.2

OscillatorZ commented 4 years ago

The schematic is in the correct version. I have exported the schematic in a few different editors with the same exact effect.

I have also noticed, baritone is also refusing to place Stone Bricks, Bricks, AND diorite. Instead its trying to replace all of those with Stone.

UltraBlackLinux commented 4 years ago

Could be a Baritone Problem itself, cause Diorite is a subgroup of Stone - 1:3 or sth (1=id for stone, 3=variation)