Open EmeraldSnorlax opened 5 years ago
Already suggested this some time ago, just got the answer "its good enough how it is now". :( id love to see this implement though
Plus this wouldn't work on custom maps, or custom generated worlds.
It may be a setting.
If a server has been changed alot however, it could slow down the process
For example anarchy servers, if you were trying to find ores and the seed said they were in a certain place it would rule it out and keep searching. It would do this so many times, it would be more efficient to just search, however if it was a setting, that would be ok
And another thing is if different chunks have been generated in different minecraft versions it would not work
Things added via the populator are not guaranteed to be in the same location.
I feel like this would be amazing, just cache chunks around you like the chunk caching already does. Baritone is great at adapting to a wrong cached chunk so this should be a setting to be able to pathfind to an area with the seed by caching chunk with the seed leading to it.
Perhaps you could supply the world seed to baritone, and it would be able to locate ores better, predict paths in advance to avoid oceans, etc, and so on?