Open Vaeliorin opened 1 year ago
I don't have much hope for fixing Gestalt stuff; but what are the 2 classes you're using?
I believe it was Kinetic Knight and Freebooter. I was just testing a character to see how it interacted with some other stuff, so I'm not positive. It's entirely possible it was Dark Codex or something else messing with it, I've got a lot of mods.
Okay, I was messing with it some more (wondering if I could adjust the dice somehow to make it not messed up) and it appears it's just composite blasts that are a problem. It goes from 10d6 with a normal energy blast to 20d6 + 20d6 with a composite blast.
I assume this is fixed with 1.5.30 since this sounds very much like the double con issue. If it still appears, just comment or reopen
Description of the bug
When playing a gestalt kineticist, they get blast damage based on their total combined class level (at least with two classes, I admittedly didn't try more) instead of just their kineticist level.
Steps To Reproduce
Make a gestalt kineticist Level up Use Kinetic Blast, see twice expected damage dice
Expected Behavior
Damage dice should be equal to half kineticist level
Log Files
No response
Save File
No response
Screenshots
No response
Settings
No response
Toybox Version
1.5.7
Operating System
No response
What game are you using Toybox on?
Pathfinder Wrath of the Righteous
Game Version
2.1.5r
Anything else?
This might be an interaction issue with other mods, but Cascading Dragon asked me to report it, so here it is.