Open multivitamin23 opened 3 months ago
thanks for the report, good finds!
texttexture is just one big rectangle with a texture on it,so there can't be different ids it was a bug that it was not showing up at all
i fixed textmesh on so it outputs a instance id to identify each character.
those fixes are up on dev.cables.gl now, let me know if you find more :)
lovely, big thanks!
this is now on cables.gl!
In this case I've got a Rectange and a TextTexture rendered through RenderToTextures. The first example gets rendered correctly with only one slot. The second example, which has the slots "Default" and "Material ID, Object ID, Instance ID", will not render the TextTexture. The same applies to TextMesh.
Do I miss something out or is it a bug? Experienced on Windows / Firefox (Version 123.0).