Closed cristianvogel closed 2 months ago
An HTML exported patch, even though exported with No Subdirectories option, is throwing an error as it initialises looking
[cgl.texture.load] error loading texture"/assets/library/fonts_msdf/worksans-regular_int.png"
If I force that structure by making the follows and putting the source file in, it still throws the error.
Other assets in my patch are loaded from the same dir of patch.js library
patch.js
thanks hopefully fixed on cables.gl (and dev.cables.gl)
An HTML exported patch, even though exported with No Subdirectories option, is throwing an error as it initialises looking
[cgl.texture.load] error loading texture"/assets/library/fonts_msdf/worksans-regular_int.png"
If I force that structure by making the follows and putting the source file in, it still throws the error.
Other assets in my patch are loaded from the same dir of
patch.js
library