Describe the bug
RandomAnim op does not loop anymore if you connect a Timer op to some inputs of a RandomCluster op. Note the two screenshots below. In the first, the RandomAnim op is working ok. In the next, where the Timer output was rewired to the Rotate Z input of the RandomCluster op, RandomAnim stops.
How To Reproduce
Open the example patch
Move Timer output to Rotate Z input of the RandomCluster op
Link to simple, reproducible example patch https://cables.gl/edit/RuVzQo
Describe the bug RandomAnim op does not loop anymore if you connect a Timer op to some inputs of a RandomCluster op. Note the two screenshots below. In the first, the RandomAnim op is working ok. In the next, where the Timer output was rewired to the Rotate Z input of the RandomCluster op, RandomAnim stops.
How To Reproduce
Platform
Dev Tools Nothing useful there