looks like the ammo world needs at least a softbodysolver (line 163) and probably more changes. looking at ammoworld, it seems that this is not the full code but there is more going on in the background.
what is the intended way of extending the functionality for community member regarding the ammo ops. is there a way to access the full code and make changes.
maybe i overlooked something.
actually, thinking about this, i could just make my own ammo ops by referencing the lib coming with cables, but that would be reinventing the wheel.
trying to get the ammo physics rope to work in cables https://github.com/kripken/ammo.js/blob/main/examples/webgl_demo_softbody_rope/index.html
looks like the ammo world needs at least a softbodysolver (line 163) and probably more changes. looking at ammoworld, it seems that this is not the full code but there is more going on in the background.
what is the intended way of extending the functionality for community member regarding the ammo ops. is there a way to access the full code and make changes.
maybe i overlooked something.
actually, thinking about this, i could just make my own ammo ops by referencing the lib coming with cables, but that would be reinventing the wheel.