cadop / HumanGenerator

A free and open source human generator integrated inside Nvidia Omniverse
GNU Affero General Public License v3.0
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Clothing -- need nicer way to map clothing to geometry, preventing clipping #119

Open grebz-dev opened 5 months ago

grebz-dev commented 1 month ago

This might be achieved by applying masks to the base human mesh where it would be occluded by the clothing.