cadop / HumanGenerator

A free and open source human generator integrated inside Nvidia Omniverse
GNU Affero General Public License v3.0
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optimization (stored imports) #17

Open grebz-dev opened 1 year ago

grebz-dev commented 1 year ago

Optimize load times by caching loaded data

grebz-dev commented 1 year ago

The scope of this issue has become nebulous as we refactor and move away from Makehuman's code base. Revisit later.

cadop commented 1 year ago

was this resolved in the new human class?

grebz-dev commented 1 year ago

was this resolved in the new human class?

Kind of. Human prims do store their properties, but the values still need to be loaded back into Makehuman every time a selection changes. Didn't necessarily speed anything up, just more elegant than previous method.

grebz-dev commented 1 year ago

We can re-examine this when we move away from an internal Makehuman instance

cadop commented 1 year ago

we have this as on-hold, so lets keep it here

grebz-dev commented 1 year ago

request we clarify desired behavior + discuss implementation