Closed grebz-dev closed 1 year ago
Updates to Omniverse mean that users can now refresh the rig every time the human is updated in the scene. The "bake and rig" button has been removed. Rigs no longer debind or cause meshes to explode after targets are adjusted.
Updates to Omniverse mean that users can now refresh the rig every time the human is updated in the scene. The "bake and rig" button has been removed. Rigs no longer debind or cause meshes to explode after targets are adjusted.