Closed cael-IssuesImporter closed 11 years ago
From datdoodl...@gmail.com on August 30, 2010 23:56:28 Whoever takes this bitch had better just set it so that it just doesn't collide with ghosts. >I
From n3oph...@gmail.com on September 02, 2010 04:59:14 Fixed as of revision 46.
Original author: musketst...@gmail.com (August 30, 2010 00:30:35)
What steps will reproduce the problem?
What is the expected output? What do you see instead? Projectiles should pass through ghosts but instead collide.
Original issue: http://code.google.com/p/tgstation13/issues/detail?id=3