If an Unowned kerbal with trait Citizen, Civil-Servant, or ServiceKerbal is spawned to a location and the contract fails. Then the kerbals and any spawned vessels are not removed by Contract Configurator. but remain deployed.
Players can "terminate" these in the tracking station, however this has the effect of changing the kerbal from Unowned to Crew and they are listed as KIA in the lost tab of the Astronaut complex.
If the player has not set dead and missing kerbals return on, then they will remain in the lost tab. On return the kerbals are moved to the Available tab. where they can be dismissed by the player and are then removed from the roster completely.
This does not other game affects for players using Stock Astronaut complex, or TRP-Hire mod, however if players are using MKS the astronaut complex is unusable for hiring until the dead kerbals with these traits are removed from the roster.
If an Unowned kerbal with trait Citizen, Civil-Servant, or ServiceKerbal is spawned to a location and the contract fails. Then the kerbals and any spawned vessels are not removed by Contract Configurator. but remain deployed.
Players can "terminate" these in the tracking station, however this has the effect of changing the kerbal from Unowned to Crew and they are listed as KIA in the lost tab of the Astronaut complex.
If the player has not set dead and missing kerbals return on, then they will remain in the lost tab. On return the kerbals are moved to the Available tab. where they can be dismissed by the player and are then removed from the roster completely.
This does not other game affects for players using Stock Astronaut complex, or TRP-Hire mod, however if players are using MKS the astronaut complex is unusable for hiring until the dead kerbals with these traits are removed from the roster.