caewok / fvtt-elevation-ruler

Modifies Foundry VTT ruler to display when dragging tokens, add token speed highlighting, do pathfinding, calculate elevation
MIT License
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[Bug] Drawing Blocking Movement #108

Closed Grandsome closed 1 month ago

Grandsome commented 2 months ago

Drawings block movement in my game. Probably because there's no speed provider, I use WOD20 system, which has no speed integration yet. (I did write a module for speed integration for Drag Ruler but can't figure out how to do it with Elevation Ruler.)

Even if I move the movement slider it still blocks movement, maybe a switch could be implemented to turn on/off this feature. Also, that feature could only be turned on if the drawing Role is set to "Object" rather than "Information".

Thanks.

caewok commented 2 months ago

I cannot replicate. When I add a drawing, it can be set to Object or Information and I can still set the Movement bonus/penalty. And I don't see drawings blocking movement.

Are you running any other modules when this occurs? Are there any errors in the browser console?

Jonoth777 commented 1 month ago

I have the same error, no other modules running except dependencies:

Foundry V12.329 PF2 V6.0.4 Browser: Chrome - 126.0.6478.127 (Official Build) - Latest at time of writing

Modules Enabled: Elevation Ruler - 0.9.9 socketlib routinglib

image

This occurs when there is a text drawing in the screen. Text drawing it set to information. No elevation, no movement penalty (set to 1).

Grandsome commented 1 month ago

Sorry for late reply, here's my console output: image image image

Running same version as following ticket: https://github.com/caewok/fvtt-elevation-ruler/issues/109#issuecomment-2244397563

caewok commented 1 month ago

I fixed the underlying issue about a.rotate not being a function. So while I could not directly replicate it, I hope that v0.9.11 resolves it.