Closed BladeFireLight closed 6 months ago
I assume you mean terrain data. And I don't understand what you mean by it being lost. At least on my version, terrain data persists across scenes in two respects: (1) the scene map stores the terrain painted on it, even when reloading or switching back and forth; (2) the terrain book holding the various terrains persists when reloading or switching scenes.
Closing as not replicable
Train data is lost when switching scenes. requiring an export from every scene.