Open Zamrod opened 7 months ago
I'm getting a similar error. Everything works perfectly if I turn off Alternative Token Visibility. I set everything to "Reset Using DnD5e"
Update: I found what is causing the errors. I found it odd that it was only occurring on some scenes, so I kept trying to see what the difference was: Overhead Tiles. If there is a single tile set as being overhead, you'll get the errors and lock-up. If you make all the tiles underfoot, the errors don't occur.
I hope this helps to track down the coding issue
Update: I found what is causing the errors. I found it odd that it was only occurring on some scenes, so I kept trying to see what the difference was: Overhead Tiles. If there is a single tile set as being overhead, you'll get the errors and lock-up. If you make all the tiles underfoot, the errors don't occur.
I hope this helps to track down the coding issue
Hey thanks man, I was gettinv crazy here trying to find out what was happening. Hopefully it will get fix somewhere down the line
Things seem to work fine in v0.6.2. So it was something that changed when going to v0.6.3. If there's anything else I can help with, let me know
Oh, maybe I can download the previous version then?
I would think you can. Once you do, make a backup copy of it. That way when you go to update all your modules you can revert this one back to the working version
Where could I find the older versions manifests tho? Is it somewhere around here?
On the Foundry site searching through the Systems and Modules, you can go to this module's page and select the revision you want
I get the following error when clicking on either of the two tokens in the attached scene. It causes the scene to appear frozen and nothing updates without a refresh after that,
fvtt-Scene-test-HjcMH9XiFbN6ApgL.json