Using Foundry 11.315, module version 0.6.3; I know I'm a version behind, but the changelog & issues page doesn't indicate this is a known or solved issue.
ATV seems to functionally disable special vision modes. Tested this on a fresh world running only ATV and libwrapper. For example, with Sense All set to 100, I expect to be able to see an enemy through a wall:
With ATV enabled, I see nothing:
I have gone through and tested multiple module versions; the bug seems to have been introduced during the 0.6.0-> 0.6.1 update; detection modes work as expected in 0.6.0 and earlier.
Using Foundry 11.315, module version 0.6.3; I know I'm a version behind, but the changelog & issues page doesn't indicate this is a known or solved issue.
ATV seems to functionally disable special vision modes. Tested this on a fresh world running only ATV and libwrapper. For example, with Sense All set to 100, I expect to be able to see an enemy through a wall:
With ATV enabled, I see nothing:
I have gone through and tested multiple module versions; the bug seems to have been introduced during the 0.6.0-> 0.6.1 update; detection modes work as expected in 0.6.0 and earlier.