caffyn / PTUMoveMaster

MIT License
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Further refinement of GUI/UIX for move menu popup #5

Open GSV-a-Nest-of-Kindled-Embers opened 3 years ago

GSV-a-Nest-of-Kindled-Embers commented 3 years ago

Further refinement of GUI/UIX for move menu popup; the current popup that displays move buttons is not up to visual standards, and should be brought into aesthetic alignment with the new roll templates.

In particular:

Ideally, the popup should, well, pop up, upon selecting a token, without any need to invoke a macro. Possibly have it slide up as a scrollable banner across the bottom of the screen (normal action bars might be in the way), like it was the battle menu in a real pokemon game?

GSV-a-Nest-of-Kindled-Embers commented 3 years ago

PTUMM_SidebarPopup_Mockup1 Attached is a rough mockup of one potential UI solution: A sidebar attached to the chat pane that slides out automatically when a token is selected, and slides back in when nothing is selected. Sub-menus would slide out from their parent menu, etc.

GSV-a-Nest-of-Kindled-Embers commented 3 years ago

Initial implementation complete in release: https://github.com/caffyn/PTUMoveMaster/commit/2c12530ea463336ba14161506b990f9363027d0b