Open GoogleCodeExporter opened 9 years ago
Altho its likely to look even worse, can you try ZeroGS for me?
Original comment by refraction
on 4 Sep 2011 at 10:58
Looks about the same (with default settings), though that intro scene is
faster. I referred to it as a FMV earlier - it's not, the FMV is fine. It's
just when you actually get into the level and the models are first being
rendered that everything starts to crawl and nothing is displayed correctly.
Here's another shot of how gameplay looks.
http://imageshack.us/photo/my-images/199/unledfpm.jpg/
Original comment by wespipe...@gmail.com
on 5 Sep 2011 at 5:39
[deleted comment]
[deleted comment]
Hmm looks like it was made by the same folks as driver parallel lines, the
issues sound very similar too. I'm afraid there isn't much of a solution
currently but mtvu speedhacks helps a bit
Original comment by refraction
on 5 Sep 2011 at 2:09
Just wanted to update the post and let you know nothing has changed with this
game - gfx are not drawn properly and game runs @ 2 fps in hw. Needs software +
disable mipmaps (del key), but of course in a 3d racing game has unplayable
speeds with that setup.
Is there any new settings/hacks released in the past here that could help this
that I can test out?
Original comment by wespipe...@gmail.com
on 23 Jun 2012 at 8:22
Also, I saw on the compat list the pal version is fine. Could that be true?
Seems like this issue would be regardless of game region. But let me know if
so, I can find one on amazon or something. Thanks!
Original comment by wespipe...@gmail.com
on 23 Jun 2012 at 8:33
It looks like the Europe version is the same as NTSC, however it is playable
with GSDX in software mode, but VRAM usage is massive, so it's still slow.
Slowly Playable :P
Marking as a GSDX issue, although it might not be.
Original comment by refraction
on 21 Aug 2012 at 7:07
Game broken completely by r5367-5371 - one of those five revs causes the game
to not go in-game after opening cutscene - probably r5368. Worked "normal" in
r5366.
Along with that, some of the menu 2d gfx are corrupted - text on first boot
screen, disc icon during load screen. Every version since has these new gfx
bugs and freeze upon entering gameplay. We're going the wrong direction here!
:P
Original comment by wespipe...@gmail.com
on 7 Sep 2012 at 5:53
Can you see what happens with the EE timing gamefix and also the DMAC busy
gamefix?
Original comment by ramapcsx2
on 7 Sep 2012 at 6:44
On latest build, no change with DMAC fix. With EE fix, the boot text is fixed
(disc icon not) and we actually go in game, but then it still freezes a few
seconds in (software or hardware). So the PCSX2 EE is still not working
properly with this game, especially in recent builds.
Original comment by wespipe...@gmail.com
on 8 Sep 2012 at 6:45
Just wanted to report this issue still persist. No change in the past year.
Original comment by wespipe...@gmail.com
on 19 Oct 2013 at 6:03
All the same with r5875. The new PCSX2 1.2.1 doesn't fix any of the problems
with this game.
Original comment by theportu...@gmail.com
on 17 Mar 2014 at 8:11
i have the same problem.. so it's doesn't work or i can fix the problem?
Original comment by Lesc...@hotmail.it
on 19 Apr 2014 at 11:04
Original issue reported on code.google.com by
wespipe...@gmail.com
on 4 Sep 2011 at 5:20