Open GoogleCodeExporter opened 9 years ago
Also running on Win 7 x86 (unfortunately)
Original comment by Bhardy0...@gmail.com
on 24 Sep 2011 at 7:22
UPDATE: problem solved by running on an HDD instead of a flash drive. Any
interesting reasons as to why? I'm curious.
Original comment by Bhardy0...@gmail.com
on 25 Sep 2011 at 1:43
Have you tried using a compare tool on the flash drive files to make sure
they're the same as the ones on the hdd? If there were corrupt or unreliable
sectors on the flash drive, it wouldn't give any errors when you copied the
files over in the first place.
Original comment by Kar...@gmail.com
on 25 Sep 2011 at 8:10
Curious but it could happen, yea.
The flash drive couldn't read data quickly enough and the game decided the disk
was broken.
Original comment by ramapcsx2
on 25 Sep 2011 at 9:46
what I'm going to do, is test both of your hypotheses. Where would I find a
compare tool? Can I just use MD5sum?
As far as the flash drive read/write goes, usually the speeds are faster than a
HDD. Remember, the other volume I'm loading successfully from us an external
HDD with a USB interface. IMO, the flash drive would load fasted being a solid
state drive.
I will test the read/write though on both of them.
Original comment by Bhardy0...@gmail.com
on 25 Sep 2011 at 4:54
[deleted comment]
Actually the objective data confirms your hypothesis that my flash drive may be
too slow.
http://i.imgur.com/8lq7M.png - Flash Drive
http://i.imgur.com/b2Ak7.png - External HDD
Original comment by Bhardy0...@gmail.com
on 25 Sep 2011 at 5:43
I know that some people were having the same problem, because google turned up
a lot of people in the same boat. Maybe we should put something in a sticky on
the forum about this issue?
Thank you for all your help so far.
Original comment by Bhardy0...@gmail.com
on 25 Sep 2011 at 5:45
Well, that speed graph looks fast enough for the flash drive.
Could the bug be simply random?
Original comment by ramapcsx2
on 25 Sep 2011 at 6:09
Random as far as flash drives or just random?
I can test different flash drives, and I can also check for file differences in
the ISO.
as far as being just random, no. it works every time with the HDD and fails
every time with the flash drive in question.
Thanks for your continued support.
Original comment by Bhardy0...@gmail.com
on 25 Sep 2011 at 6:21
Okay, so the timing is important in this but it's reproduceable.
Thing is, some games trigger yet unknown bugs in our CDVD emulation.
This might be one of them, so good to know.
Original comment by ramapcsx2
on 26 Sep 2011 at 8:58
I can't understand speed being an issue, its completely asynchronous as far as
the emulation goes. It's more likely windows is disconnecting the device or
removing the file lock in case the drive is pulled out.
Original comment by refracti...@googlemail.com
on 26 Sep 2011 at 12:45
I'll try it on linux in addition to changing drive plugins. I'm currently using
Gigaherz 0.8.0.
Original comment by Bhardy0...@gmail.com
on 26 Sep 2011 at 8:16
I can confirm it also happens with linuz iso 0.9.0 plugin as well.
Original comment by Bhardy0...@gmail.com
on 27 Sep 2011 at 2:32
are you changing to plugin mode? or still using the internal iso reader? you
will need to change to plugin mode to test linuz iso..
while the stick is plugged in, can you go in to your device manager in windows,
find the usb stick under disk drives and change the caching to "performance
mode" instead of "optimized for quick removal" or as close as you can anyway ;p
Original comment by refraction
on 27 Sep 2011 at 9:38
I've been using plugin mode since I've been getting this problem. I just
changed the write caching, nothing from that.
Original comment by Bhardy0...@gmail.com
on 27 Sep 2011 at 5:33
can you check them windows settings for me then please?
Original comment by refraction
on 27 Sep 2011 at 5:43
Certainly. Which ones? If you're talking about the caching, I have already done
as you've asked. :P
Original comment by Bhardy0...@gmail.com
on 27 Sep 2011 at 5:55
ah right ok :P also any power saving options you can find are worth checking :P
i honestly doubt this is an access speed issue ;p
Original comment by refraction
on 28 Sep 2011 at 7:56
another thing you could try is formatting the memory stick as NTFS instead of
FAT32, incase that's the issue.
Original comment by refraction
on 28 Sep 2011 at 9:45
Stick has been formatted as NTFS, as GU Vol. 3 is >4 gigs, and I wanted to be
sure that I could fit them all on there, FAT32 not being able to support
contiguous files greater than 4 gigs and all.
I suppose I could try FAT32, and I don't see much about power saving, but then
again, I haven't looked very hard :P Anything you could advise me to try
besides what's been said would be appreciated, as I'd love to help bugfix (low
priority notwithstanding).
I have yet to try to reproduce this problem on BSD or Linux, as I run linux and
BSD on a VM. It's in the works though.
Thanks for your continued support.
-Brendan
Original comment by Bhardy0...@gmail.com
on 30 Sep 2011 at 5:29
indeed, which is what makes me think its a windows removable storage thing ;p
might be worth checking the power options for the USB selective power etc and
any other possible things that could cut off the memory stick.
Original comment by refraction
on 30 Sep 2011 at 1:02
Original issue reported on code.google.com by
Bhardy0...@gmail.com
on 24 Sep 2011 at 7:20