cai567890 / pcsx2

Automatically exported from code.google.com/p/pcsx2
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FF X-2 upside characters #129

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Note:
Many games do not run yet, or have known problems. Please do not report
those games without giving any more information. That means reports like
"Game XYZ crashes" are not helpful. Instead try to include as much debug
information as possible. The last 5 console messages for example, or if the
crashes can be circumvented / fixed by another configuration would help
much more.

--------------------------------------

1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Official revision
that last worked.)

2) What steps will reproduce the problem?
1.load the game
2.watch intro video
3.bug

3) What exactly happens when you experience this issue (listing any console
errors or screen output you recieve)?

the 'layout' of the people is there (can be seen as faint shadow) but their
textures are upside down

4) What version of PCSX2 are you using? On what operating system?
 rev 875

5) Please provide any additional information below.
see screen shots bellow.

please if you need any other relevant information please ask  

Original issue reported on code.google.com by vesnikos@gmail.com on 31 Mar 2009 at 4:09

Attachments:

GoogleCodeExporter commented 9 years ago
Use ZZogl. I already fix this (it is not layout, it's incorrect feedback).

Original comment by Zeydl...@gmail.com on 31 Mar 2009 at 4:55

GoogleCodeExporter commented 9 years ago
If you've got a patch that doesn't make major changes that would fix it, I'll 
be glad
to apply it.

Otherwise, well, I suppose I could assign it to zerofrog for when he comes back
(whenever that might be).

But seriously, if you are using Linux, use ZZOgl, and just keep ZeroGS as a 
backup.

There are some games that play better on ZeroGS (like Atelier Iris 1, last I 
checked;
though it has major problems on both), but generally ZZOgl is an improvement, 
and
still under development.

Original comment by arcum42@gmail.com on 31 Mar 2009 at 9:43

GoogleCodeExporter commented 9 years ago
try changing your EE FPU mode to "Full" and VU to the one with extra sign, see 
if
that helps.

Original comment by refraction on 31 Mar 2009 at 10:31

GoogleCodeExporter commented 9 years ago
Well, in CreateFeedback y-coord of BitBltPos should be negative (OpenGL 0, 0 is 
lower
left corner, rather upper right). But this is not enought.

Original comment by Zeydl...@gmail.com on 1 Apr 2009 at 3:06

GoogleCodeExporter commented 9 years ago
Reiterating that this is fixed in ZZogl, which is available here:

http://forums.pcsx2.net/thread-4108.html  (and now builds in win32 as well as 
linux)

Closing the issue.

Original comment by Jake.Stine on 12 Oct 2009 at 11:11